Archive for the ‘Impressions’ Category

h1

Austin GDC, Day 1

September 16, 2008

Portion of the Austin 360 article:

On Monday, the first day of the Austin Game Developers Conference, I kept wondering, “How many of these people registered before the recent Austin game company layoffs?”

Bad news at NCSoft and Midway Austin notwithstanding, GDC so far feels like a gathering for an industry that’s still expanding despite the current national economic panic. Merrill Lynch sold? Sorry, we’re busy creating a playable demo for our Xbox 360 game.

Click here to read more

h1

Across the globe, Tex-Dev makes impact

September 16, 2008

Haha, we can’t get enough of our Austin-based Red Fly Studios! They are one of the few devs that keep their blog current (we’re looking at you, Retro). RFS ended in the Guardian, a UK website, as an example of how newer games let players “do-it” themselves. Here’s the portion that talks about Mushroom Men:

Similarly, Wii has the bizarre battle game Mushroom Men, which involves back-garden wars between tiny fungal soldiers. Here, you bodge together your own Heath Robinson-style weapons by scavenging and combining objects from the environment.

Read the entire article here

h1

UGO’s Mushroom Men impressions

September 16, 2008

Red Fly Studios claims it’s one of the best write-ups they have seen so far, so you bet your buck it’s worth checkin’ out! Here’s a portion:

With the Big N now seemingly more focused on personal fitness and minigame collections than anything else, the burden of pleasing the Nunchuk-loving segment of the world’s Wii owners has fallen to the third-parties.  And based on what we saw of Mushroom Men:  The Spore Wars last week, few have risen to the challenge as well as the Austin-based Red Fly Studio has.

Click here to read more

Follow

Get every new post delivered to your Inbox.